Author Topic: Quick Question  (Read 2826 times)

ThrillexForLife

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Quick Question
« on: April 27, 2014, 11:51:42 pm »
I'm just curious how some members add skeletons to their presets and mask. How do they do it? Help.

Offline ShadowPhoenix515

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Re: Quick Question
« Reply #1 on: April 27, 2014, 11:57:35 pm »
There is a skeleton preset that comes with the game...if thats what your asking...

ThrillexForLife

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Re: Quick Question
« Reply #2 on: April 28, 2014, 12:02:38 am »
There is a skeleton preset that comes with the game...if thats what your asking...

Where I don't see it?

Edit: Do you mean in the preset folders or inside the game when you custom your character?

Offline ShadowPhoenix515

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Re: Quick Question
« Reply #3 on: April 28, 2014, 12:05:02 am »
When you go into the game, after you log in and get to the character creator area, go into make a new character and look for skeleton preset of somthin like that. Ill go take some screenshots for you. Brb.

Offline ShadowPhoenix515

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Re: Quick Question
« Reply #4 on: April 28, 2014, 12:12:11 am »
Here are some screenshots of the preset. It is only available in the canine creating area.




Offline ShadowPhoenix515

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Re: Quick Question
« Reply #5 on: April 28, 2014, 12:13:59 am »
Well its not a preset, its more like a 'body pattern', 'Head Pattern', and 'Tail Pattern'

ThrillexForLife

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Re: Quick Question
« Reply #6 on: April 28, 2014, 12:15:18 am »
Oh, no, no. Not that I meant like a preset. For example, like this


Offline ShadowPhoenix515

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Re: Quick Question
« Reply #7 on: April 28, 2014, 12:17:38 am »
Oh, im not sure about that one... Ive never seen it honestly. That would be a preset that you make on your own, outside of the game. Most likely a download. Id check out DA and see if its on there, and if you find the download you can ask the creator about it, how it works and such.

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Re: Quick Question
« Reply #8 on: April 28, 2014, 12:19:12 am »

AlphaEclipse

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Re: Quick Question
« Reply #9 on: April 28, 2014, 01:01:30 am »
Quote
material preset_X_bodyMatL
{
receive_shadows on
technique
{
pass
{
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.050000 0.050000 0.050000 1.000000 12.500000
emissive 0.000000 0.000000 0.000000 1.000000
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
scene_blend alpha_blend
texture_unit
{
texture Texture.png
tex_address_mode wrap
filtering trilinear
}
}
}
}
2. You'll have to draw on the bones in Gimp or some other kind of art program. Gimp is a good program; it's free!
3. Save it how you would save any preset.
Note that you cannot use the original FH makings for a preset, as it states here: http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=7372.0
It can take a lot of practice to make a preset like that, if you're a beginner.


Also, if you have a skeleton laid out already, I'd use a tool similar to an eraser that erases one color completely. For example, I have white markings on a black background. I user the eraser on the black backround. The black completely becomes transparent. On PS, it's this tool: (I don't know if Gimp has it; I don't use Gimp anymore.)

This is the effect:
It makes it easier to make complex presets easier. But, I think you'd have to do what I linked before.

If someone knows an easier way, I'd appreciate it also. x_x It's hard making presets with bones.