As the title states. What if Feral Heart was a survival game?
Here is a discussion just for a little fun and imagination. Imagine if you had to create your character and start as either a pup or cub each time you created a new character. You could not simply start a game as an adult but rather you had to develop your character's skills to grow. Imagine if everyone in game could be your potential enemy and had the ability to kill you, even the environment itself. Perhaps you'd fall and break a limb or contract a disease. Maybe the prey you were chasing could injure or even kill you. Perhaps the lack of food would weaken you until you eventually die of starvation. Or maybe out of desperation you ate something that was poisonous or toxic. Basically the game would be a free for all.
What if you had the choice to group with friends to form prides or packs to boast your ability to defend, hunt, and survive? Or maybe you could be a loner hiding and fighting in the shadows to survive. Who would you be? What species would you side with?
What if territory claiming became a key aspect for survival? Perhaps some territories have better hiding places and or food supplies and it's worth you fighting for.
Perhaps as your character ages they would gain more experience and the more victories they had the more powerful they would become and the better advantage you'd have at survival. But as your character ages you grow closer to a natural death. How would you feel if your character died and you'd have to start over again? Perhaps if there was an ability to have and play as your own offspring you'd be able to pass on some experience to them and therefore if you main character died you could simply switch to your own offspring and continue from there.
How long would you survive?
Though I can imagine the chaos that would start from people going on killing sprees etc I want to hear all your thoughts on this xD Maybe other ideas or just stuff you want to share about this. Would you keep playing? How would this effect rping etc?