Author Topic: Not Starting >.<  (Read 2040 times)

Offline IcexWolf1

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Not Starting >.<
« on: September 12, 2014, 08:22:49 pm »
Every time I go to get onto Feral Heart it stops working. I think it might be a corrupted file, but I haven't the slightest idea what file could have been corrupted. I just exported a map not too long ago. I don't know if that has anything to do with my current problem or not, though.

AlphaEclipse

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Re: Not Starting >.<
« Reply #1 on: September 12, 2014, 09:07:38 pm »
Quote
Changing the game's rendering system from outside the actual game is quite simple.
First, go into C: > Feralheart. If you look at the FH main folder, you will see a file called:
"orge.cfg"
Click it, and open it with "notepad" or any other program that you can edit text files with. Doesn't ask to change it? Right click the file (make sure you're not clicking the Feralheart folder itself) go to properties > " change..." and search for notepad on your computer,

Look at the first two lines in the orge.cfg file. That is where you change the game's rendering sysyem to either OpenGL or DirectX

If you followed everything that was typed and the instructions in the pictures, you should have successfully switched your rendering system.

Didn't work? Keep reading.

-Solution 2-
The next (hopefully) solution is also simple. Simply search for FearlHeart's folder in your computer and open it. You'll see a bunch of folders and some files. Look for the folder named "media" an then click it. Once you see all of those new folders, click the "particles" folder. (Simpfied: C:/Feralheart/media/particles) You'll see some random files in there with exotic names such as star aura, etc. Those particles are those moving animations in game, like the smoke in Sky's Rim. Sometimes when the game crashes or you accidently install a map incorrectly, those particle files duplicate, and you do not want that to happen. If you see any particle files that end with a _0, _1, and so on, delete them. That's a possible reason why Feralheart crashes once it turns on. Computers aren't very good at distinguishing differences in files with the same names, unless they are different file extentions. Sometimes particles can also find their way into the my_objects folder which is in C:/Feralheart/media/objects/my_objects. If you still don't see any, you can also search in computer "particle."

Didn't work? Keep Reading.

-Solution 3-
Just as particle files can duplicate, so can those pesky mesh files in the my_objects in C:/Feralheart/media/objects/my_objects. If you see any files in there (if you have any in there) that end in _0, _1, and so on, delete them.

Didn't work? Keep reading.

-Solution 4-
Next, your best option would be to reinstall Feralheart via a new installer. What I mean by that is when you downloaded FH off the site, you didn't automatically get FH onto your computer; you go an installer. Go to here and download the setup ONLY. Do not download the patch or the torrent. Wait until that setup has been downloaded from the internet, and then run it. Install Feralheart, and see if it works!

Hopefully that helps a bit. :3 Also, do you use a Mac by any chance?

Offline TheApplePie

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Re: Not Starting >.<
« Reply #2 on: September 12, 2014, 09:09:35 pm »
The absolute First thing you want to try is to change the rendering mode for the game. There's different rendering modes you can pick from, usually OpenGL and Direct3D9. This decides which way your graphic card should process the game. This one is at standard set to OpenGL, so we'd want to set it to Direct3D9.

There's 2 ways you can change this setting.

How to fix it!

Either you start the game, go into the options menu, click the Video tab, and then change the rendering subsystem and restart the game.

Sometimes you aren't able to even enter the game, and all you can hear is the menu music, or it just crashes directly after launch. Those who experience this can enter the feralheart folder located in C:\FeralHeart at standard, find the file called "Ogre.cfg" and open it with wordpad.

This file works just as the ingame options menu, but instead of buttons and sliders, there's text.
Render System=OpenLG  Rendering Subsystem
Change it to:
Render System=Direct3D9 Rendering Subsystem

Ihope it worked. PM me if it didn't for further info.
« Last Edit: September 12, 2014, 09:11:14 pm by Acrylics »

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Offline IcexWolf1

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Re: Not Starting >.<
« Reply #3 on: September 13, 2014, 01:07:16 pm »
Quote
Changing the game's rendering system from outside the actual game is quite simple.
First, go into C: > Feralheart. If you look at the FH main folder, you will see a file called:
"orge.cfg"
Click it, and open it with "notepad" or any other program that you can edit text files with. Doesn't ask to change it? Right click the file (make sure you're not clicking the Feralheart folder itself) go to properties > " change..." and search for notepad on your computer,

Look at the first two lines in the orge.cfg file. That is where you change the game's rendering sysyem to either OpenGL or DirectX

If you followed everything that was typed and the instructions in the pictures, you should have successfully switched your rendering system.

Didn't work? Keep reading.

-Solution 2-
The next (hopefully) solution is also simple. Simply search for FearlHeart's folder in your computer and open it. You'll see a bunch of folders and some files. Look for the folder named "media" an then click it. Once you see all of those new folders, click the "particles" folder. (Simpfied: C:/Feralheart/media/particles) You'll see some random files in there with exotic names such as star aura, etc. Those particles are those moving animations in game, like the smoke in Sky's Rim. Sometimes when the game crashes or you accidently install a map incorrectly, those particle files duplicate, and you do not want that to happen. If you see any particle files that end with a _0, _1, and so on, delete them. That's a possible reason why Feralheart crashes once it turns on. Computers aren't very good at distinguishing differences in files with the same names, unless they are different file extentions. Sometimes particles can also find their way into the my_objects folder which is in C:/Feralheart/media/objects/my_objects. If you still don't see any, you can also search in computer "particle."

Didn't work? Keep Reading.

-Solution 3-
Just as particle files can duplicate, so can those pesky mesh files in the my_objects in C:/Feralheart/media/objects/my_objects. If you see any files in there (if you have any in there) that end in _0, _1, and so on, delete them.

Didn't work? Keep reading.

-Solution 4-
Next, your best option would be to reinstall Feralheart via a new installer. What I mean by that is when you downloaded FH off the site, you didn't automatically get FH onto your computer; you go an installer. Go to here and download the setup ONLY. Do not download the patch or the torrent. Wait until that setup has been downloaded from the internet, and then run it. Install Feralheart, and see if it works!

Hopefully that helps a bit. :3 Also, do you use a Mac by any chance?


Thank you so much! This helped a lot. :D Turns out it was a duplicated .particle file. x3
And also, no. I use a Dell

The absolute First thing you want to try is to change the rendering mode for the game. There's different rendering modes you can pick from, usually OpenGL and Direct3D9. This decides which way your graphic card should process the game. This one is at standard set to OpenGL, so we'd want to set it to Direct3D9.

There's 2 ways you can change this setting.

How to fix it!

Either you start the game, go into the options menu, click the Video tab, and then change the rendering subsystem and restart the game.

Sometimes you aren't able to even enter the game, and all you can hear is the menu music, or it just crashes directly after launch. Those who experience this can enter the feralheart folder located in C:\FeralHeart at standard, find the file called "Ogre.cfg" and open it with wordpad.

This file works just as the ingame options menu, but instead of buttons and sliders, there's text.
Render System=OpenLG  Rendering Subsystem
Change it to:
Render System=Direct3D9 Rendering Subsystem

I hope it worked. PM me if it didn't for further info.


Thank you! ^.^
« Last Edit: September 13, 2014, 01:10:40 pm by IcexWolf1 »

Offline cozyyote

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Re: Not Starting >.<
« Reply #4 on: September 14, 2014, 01:46:03 pm »
Ohhh this was happening to my friend -copies link-