Author Topic: If you could change things in the game  (Read 3127 times)

Offline TheApplePie

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If you could change things in the game
« on: September 20, 2014, 12:25:44 am »
If you could change three things in the game, what would you change?
What would you add?
What would you remove?
What would you modify?
Anything you can think of, share it. If we all had the coding, if updates were possible and if everything was changable, what three things would you pick out?
« Last Edit: September 20, 2014, 12:41:52 am by Acrylics »

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Offline Wyldercat

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Re: If you could change 23things in the game
« Reply #1 on: September 20, 2014, 12:35:00 am »
1. All the same manes/tufts/markings for both models
2. Mustache/beard and whisker options for character
3. More pre-made items that don't require packs (like the Christmas hat)
4. Bonfire/Stone Bridge less laggy
5. Something that makes viewing presets easy, without having to download 437 .fph's
6. Rainbow pelt color options
7. Perhaps a mustelidae (weasel/otter/etc.), since it's the other main group of carnivores
8. An option to enable transparent wings without using a preset.
9. Odd eye options, such as multicolor and half-blind
10. Perhaps a few more actions, like battle stance/pounce/etc.

All I can think of for now... the game is so great as it is... not sure if I'd want to remove anything

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Offline greenart6

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Re: If you could change things in the game
« Reply #2 on: September 20, 2014, 12:53:32 am »
1. Wing and Mane Markings

2. A hooved animal model

3. A grass tool of some sort, which lets you highlight an area in a map and then it will place down a certain mesh there to make things easier (like putting down a huge area of grass)

Honestly, the game is great just as it is now. c:

Offline StarrieNova

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Re: If you could change things in the game
« Reply #3 on: September 20, 2014, 06:05:10 pm »
If I could change something in the game I would update the textures of the game. Other than that I can't really think of anything else I would change about the game?

Oh!
Give map makers the ability to kick people out of their maps and bad them from it. That would be very helpful.

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Offline Kerriki

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Re: If you could change things in the game
« Reply #4 on: September 20, 2014, 06:45:14 pm »
1. Improve the flying pose and have the ability to speed up or slow down during flight
2. More actions and dance moves
3. Maybe two or three new public/default maps

I agree with most of the ideas above, as well c:
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Re: If you could change things in the game
« Reply #5 on: September 20, 2014, 07:07:40 pm »
1. New wing meshes/models
2. Some more base maps (The ones that come originally with the game), and revamp the old ones.
3. More tufts for the Canine models, some of the ones from the felines' model
4. Howl/Roar can be done while Sitting/Standing/Flying...etc
5. More base markings
6. Overall, add more stuff to the original download so people who can't download Item/Marking/Map packs can have fun too.


Those are the first things I'd add. <3

Offline Kastilla

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Re: If you could change things in the game
« Reply #6 on: September 20, 2014, 07:11:19 pm »
1. PvP or battle and survival mode.
2. Item animations(swords could be sheathed and unsheathed by the character, ummm...) Could be used for the battle/survival mode/PvP thing as well.
3. New animations(wag tail, sniff, scratch, growl, pant, body shake, chase tail, lick, etc.)
4. Prey. Possibly you could add and make your own prey.
5. Different eye choices (bi-colored, rainbow, etc.)
6. More maps that contain secrets(passageways, landmarks, or gates to other "secret" maps)
I could go on forever, really.
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Offline Metronome

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Re: If you could change things in the game
« Reply #7 on: September 21, 2014, 03:10:02 am »
Personally, I would add more species.

I would add species' such as bears, deer, and horses. It would make a wider range of RP options, and would just be plain fun.


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Offline Redlinelies

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Re: If you could change things in the game
« Reply #8 on: September 22, 2014, 09:17:46 am »
I believe we all share many great things that we'd want to see changed or added to this game, even if this game remains fairly the same as we go back years from now we still wish things were different and maybe even wait and hope that it would be one day. Everyone can probably more or less agree on that a game like FeralHeart has potential in so many ways to become something jaw-dropping.

My mind has played around with this thought more times than I can remember now, and just like many others I could probably make up a massive list of just things I'd want to see added, I even think there's a thread somewhere dug down in the big amount of oppinion and ideas threads listing just this that I made a few years back now. There's a few things I really wish was different however, things that might seem a bit boring and pointless but would've really been a complete game changer in how this game and community would've played out in the longer run. I hope someone might have some understanding to my reasoning since the things I mention here I consider quite severe.

-No sense of travel or size of worlds-
A big problem(or flaw if I may even call it that) is general movement in the game. Characters running or moving between areas and even maps just do this too quickly and there's never that proper sense of travel or actually going somewhere in the FeralHeart world. The sizing of characters doesn't add up with the running speeds even when it comes to the biggest characters, if running speeds were a bit slower and suitable the game would automatically feel a bit bigger without necessarily being so. That we also have an unlimted dash in the game that has no other purpose than to make you fly through maps, it didn't exactly help either. If anyone has played Impressive Title you know that moving around takes time, and it just has a greater sense of travel, but also a more suitable size for meshes such as trees and shrubs placed around you. FeralHeart's worlds is usually bigger than they need to be with empty plains and over sized trees and meshes, this is yet another thing that is a problem. If you just moved around a bit slower, maps could focus a bit more on details that you would need to travel past. Impressive title is a good example here because it's one of the things it has right while FeralHeart don't.

-Adapt the chats for the game-
One thing that is clear to me now, is that the chats we have in the game were never really designed or thought about much on how they would perform in a crowded map of 100+ people, or in general would end up working as time goes on. In a game being mostly about socializing. I also know that due to the chats not working well, people end up clashing more than needed, something that has ended up on staffs paws to clean out or stand to answer for even though it shouldn't need to be that way. If you take local now, the local range is a lot bigger than it needs to be, if we use Bonfire Island as an example, text written from almost half the map fills one's chat box. The local range is too big in this way and anyone that take in consideration that they are not the only one playing the game understand why this is a problem. If we actually had to be a bit closer to see within the local range the same "spam" people see wouldn't be spam, chats wouldn't be flying past in more populated maps and areas. The situations where "HipsterBlogger" get's annoyed at "lion m cub" for using caps in their roleplay posts or doing something silly would be reduced. I have seen people complain about so many things in this game without putting out something constructive that would fix the problems. I don't want to stir up any issues here but general chat is a prime example of a chat that never worked well with the game and people only pointed fingers at the people that actually tried to keep things in check. It just went on with constant spam or offensive and rude behavior that would bloat up anyone's screen trying to just play the game. A world chat is a good tool to get around, but if there's nothing filtering how people use it, it will be abused. Everything cannot be fun and games and what one individual sees as fun, it must work for the masses. If the chats were tested a bit and maybe thought through a bit more everyone would've been a lot happier in FeralHeart today, since the game weigh so much on chatting and socializing the chats play an important role.

-Some more content-
People like when things go on or just have things to utilize, one thing that personally get me to think back on the Impressive Title days was all the actions(or animations) you could do or small details that you could see people and even yourself occupied. I miss the tailflick, I miss the head tilt, I miss the nuzzles, I miss it all. These actions helped you express yourself as the character you were but also have fun with other people doing so. Things like having a "/roll" command in the chat to play dice games helped too. Many players out there just come out with these extreme things they want to see, story modes, player versus player, Prey and pets, more animals to play as. But the smaller things are easily left behind that would certainly change how we communicate in the game. Just getting an update with a few extra items and animations to use would keep people very happy for the time being, just remember when Wings and a christmas hat was added to FeralHeart, people went crazy over it, just because it was new to them or maybe something they missed from the other game.

-A community, not a game and a site-
We have the site button in the game from the main screen, and we have a facebook button(one that we never properly got use of). But beside this it is a game, and then a site. Even though you do register here on this very site it feels like a bit of a long shot at times when it comes with things like rules or important notices or even updates being posted. I am not fully certain what would be best in this case, but I always wondered how things would've played out in the longer run if rules could be read and accessed directly from within the game, such a thing like an extra button when you press the esc key, because just knowing it would be there would help to some extent. Things like having the game broadcast events that take place throughout the server such as fun little parties or roleplay days would also help strengthen the unity in this game among players for those who wish this to be something special. There's literary people going on the game and think they can do whatever they please with no consideration of other users, and I'm sure you the people have seen this with your own eyes. But being in a position as a staff trying to do the best possible for the game and those who play it, you can only do so much.


These are just some things I personally felt like pointing out. It feels like many things that made a game like Impressive Title a great game was forgotten or left behind in the progress of this game, and a structure to maintain this game and keep it interesting from the outside is rough around the edges. There's many things I wish were different, because I will be honest with you, some days feel really gray and dark because you try so hard making things better or just happier around here but many people never understand the time and effort that goes into a community and game like FeralHeart. I just think things like those mentioned above would eventually lead to people being able to get along a bit better, understand each other better and consideration, instead of pulling their hair off in frustration.

I did not intend on stepping on anyone's toes if I did, but I can see and feel where certain things pinch in the game.
I suppose I just wish people were a bit more happy in the game and got along better, and in general was just a little more informed.
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Re: If you could change things in the game
« Reply #9 on: September 22, 2014, 03:48:41 pm »
I have multiple answers for each of these questions, so instead of choosing one, I'm going to post all of them.

What would you add?

1) More actions
 Maybe for felines, actions such as purring, licking a paw, hissing, arched back could be added. For the canine counterparts, maybe whimpering, growling, or barking. For both species, you could add an about-to-attack pose, or maybe more dances (like the ones in IT).
2) The Noise Depends on Character Size
Adding on to more actions, I've always thought that it would be cool if the game would register character size and match the size up with what sound it would make. Let's say that I have a feline who's on the smallest size possible, she would roar. FH logic. But if the game could register that the feline is under default size, and would only be capable of making a purring sound, or meow, wouldn't that be cool? Look at it like this:
Feline Sizes
Default - Maximum = Roar/Growling
Below Default - Minimum = Meow/Purr/Hiss
Canine Sizes
Default - Maximum = Howl/Snarl
Below Default - Minimum = Whimper/Yapping (Puppy bark)

What would you remove?
I can't exactly think of anything to remove. Possibly because this game has so much more that could be added, removing something (instead of modifying) is a bit negative to me, unless no one really found a use for it.

What would you modify?
So many things, ahgr D:
1 and 2 are mainly add-one to what Red posted.
1) Speed and Character Size Add Up
Say a large character is running along side a small character (no one's pressing the 'E' button). Currently in game, the smaller character almost always somehow surpasses the large one. So smaller characters are able to run ahead of larger characters, who by the rules of common logic, should be way faster. This could have something to do with large characters being slow because of lag, but I still think that smaller characters should be way slower.
2) More Organized General
(Can't decide what this goes under.)
General could be turned into that Advertising Chat that everyone wants. It would be easy to 'mute' and no one gets upset. Simple enough I suppose. It could become more specific even, you wouldn't necessarily need different chat colors. The single advertising chat could turn into "Canine RPs", "Feline RPs" and "Other RPs". I think it could work.
3) Make South Pole, Last Cave, and Atlantis More 'Appealing'
Self explanatory; those maps could be fairly interesting if someone could go back and edit them. Don't you think Atlantis would be pretty if it was created without the water? Such as before it 'disappeared underwater'? I think it would be interesting :3



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