I searched the forum and couldn't find the answer I was looking for so I hope it's alright to ask here.
When using a custom water color in mapmaker they show up fine but when you run a character through it every part of the character that's underwater ... kinda disappears. When using the standard water it's partially transparent so you can see the character partially underwater. How do I go about getting the same effect in custom water textures?
Thanks in advance to anyone that can help with this issue.