Author Topic: Invisible houses.  (Read 2042 times)

Offline fireflye97

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Invisible houses.
« on: January 24, 2015, 10:02:44 pm »
Hi, I just downloaded the houses from Glave's House meshes. (I think). They appear in the map maker, but outside of the game, they're invisible, and I can't see them in any other map. Anyway to help with this?
« Last Edit: January 24, 2015, 10:23:43 pm by Fireflye »

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Offline wolfsquad

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Re: Invisible houses.
« Reply #1 on: January 25, 2015, 03:04:43 am »
Hmmm. Very strange.
1.) Did you put the textures and materials in their correct files?
2.) Did you go to "Object Maker" and set it up, then save it?
3.) Are you sure you downloaded/installed/extracted the file correctly?

I think it should be fine if you did everything properly.
If you did do everything properly yet still couldn't see them, maybe try clearing up your computer.

Offline fireflye97

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Re: Invisible houses.
« Reply #2 on: January 25, 2015, 01:46:54 pm »
Well I did put everything in the correct folder, but when I go to object maker to load up the meshes (stated in the Readme), it says it cannot be found. Any help with that?

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Offline wolfsquad

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Re: Invisible houses.
« Reply #3 on: January 25, 2015, 02:21:28 pm »
Try exporting the map. It'll export the textures with the objects, so maybe that'll work.
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Offline fireflye97

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Re: Invisible houses.
« Reply #4 on: January 25, 2015, 04:40:47 pm »
No, that didn't work. I think it I caught a bug on my computer.

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Offline Bawfle

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Re: Invisible houses.
« Reply #5 on: January 25, 2015, 05:40:31 pm »
Aye, the main issue to this is that you might not have saved the object/mesh into it's own group. For example, the default FH objects are in their own group, any added or custom objects NEED to be saved into their own group in order for others to see them.


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Offline fireflye97

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Re: Invisible houses.
« Reply #6 on: January 25, 2015, 06:59:38 pm »
Ok, but will that also allow me to see them in other maps and outside of map maker?

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Offline fireflye97

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Re: Invisible houses.
« Reply #7 on: January 25, 2015, 07:30:21 pm »
Ok never mind I got it to work thank you!!

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