Author Topic: [Solved] Unable to change item's size  (Read 1950 times)

Offline Nervly

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[Solved] Unable to change item's size
« on: July 24, 2015, 01:54:37 am »
Greetings, my fellow furries!

So today I created an item for my character and I already configured everything. It is on its right place on the Preset Maker and everything's working. However, it is too big, and no matter how much I change its size on Blender, it never changes to that same size, it always remains the same. So I'd like to know if there's anyway to fix this so I can actually make it smaller so it fits correctly to my character.

Thank you in advance,
 - Nervly :3


Thanks to the help of a fellow FH member, Ingredient, I was able to solve my problem! In case you're having trouble too, here's the solution!

For Blender v2.63 or higher:
 - Scale the object to your likings
 - Press Ctrl + A
 - Choose Rotate & Scale
 - Export your .mesh file

For older versions of Blender:
 - Scale the object to your likings
 - Press Ctrl + A
 - Choose Scale and Rotation to ObData
 - Export your .mesh file

Make sure no multiple files of your item exist in any of your FH's folders, since this would cause the old file to be used on the Character Creation screen instead of the updated one.

Huge thanks to Ingredient! :3
« Last Edit: July 25, 2015, 12:08:32 pm by Nervly »

Offline A.P.S.

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Re: [Help] Unable to change item's size
« Reply #1 on: July 24, 2015, 11:29:47 am »
Are you sure your changing the size of the item's mesh when you work in blender? Try making sure you not just zooming in or out. I can't help much since I don't have a 3D modeling maker installed or downloaded to my PC, so I'm not much help, but if I did help, please quote this and say something! Always nice to help others! :)

Offline Nervly

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Re: [Solved] Unable to change item's size
« Reply #2 on: July 25, 2015, 12:07:04 pm »
Thank you for both your replies, but thanks to the help of a fellow FH member, Ingredient, I got it solved ^^

For Blender v2.63 or higher:
 - Scale the object to your likings
 - Press Ctrl + A
 - Choose Rotate & Scale
 - Export your .mesh file

For older versions of Blender:
 - Scale the object to your likings
 - Press Ctrl + A
 - Choose Scale and Rotation to ObData
 - Export your .mesh file

Make sure no multiple files of your item exist in any of your FH's folders, since this would cause the old file to be used on the Character Creation screen instead of the updated one.

Huge thanks to Ingredient! :3