Sorry to put ye all in a tight spot, but I need an answer by morning {at least by around 9 A.M. Central U.S.} I am trying to tie this new map update up and send it out, as I promised m'members these new maps ages ago and they 'ave taken me very long to make. Unfortunately, time escaped me t'night and I had to retire from m'work and head off to bed, as 'tis very late now and I must get up in the morning-even earlier if I wish to get this map update up before I must work. I 'ave had some issues with custom water textures and them not showing up on members screens upon downloading the maps that 'ave them. They appear base white and motionless.
'Twas just wondering what I need to include in m'new update that will allow them to see these water textures, as they are vital to the environment. No one wants to swim in white lava nor drink white chocolate milk... Actually, white chocolate milk actually sounds pretty good, but, ahem, not f'er this situation.
Would I include the original texture files, along with the .png's? Or is there a way to export water textures? I tried looking in the Object Maker and its particle tab as well, but no luck.
Thankies all for reading and all help is much appreciated.