Hi, I guss I can help <3 Ok so, firstly, FH uses two randering subsystems- Direct3D and OpenGL. If you want to have pretty water and terrain, you have to switch on OpenGL! You are probably on Direct3D.
To switch to OpenGL, follow these steps:
1 Open FeralHeart.
2 Then click on "Options"
3 Then clickie ok "Video"
4 There you have "Randering subsystem"!
5 Now click on OpenGL!
6 Here you go! You switched it! Now you have to restart FeralHeart.
Once you restarted, you are having pretty water you wanted. Also, I'd like to mention that while on Direct3D, you can't see water reflection. Reflecion can be seen only when using OpenGL. Also, OpenGL causes more lag so If Fh lags hard or crashes, I reccomend switching back to Direct3D
Steps for this are exactly same, only exception is that you have to click on Direct3D, not OpenGL!
Hope it helped