Author Topic: Mesh Transparency  (Read 920 times)

Offline Bloo.

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Mesh Transparency
« on: April 30, 2016, 04:59:06 pm »
Hey there, so I've encountered an issue while converting meshes. For example, I have a tent model that I've opened up in blender. It seems all find and good, however, when I load the mesh in FeralHeart or my mesh converting program, the inside of the tent is transparent.

This is from the back, where the tent is solid if you're looking at it from the outside.


Here it is when you're looking into the tent...see, it's transparent :P


If anyone knows if there's a specific code to put into the material file to make the inside solid rather than transparent, that'd be SO helpful!! Thanks<3


You are amazing <3

Offline Ruby1234

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Re: Mesh Transparency
« Reply #1 on: April 30, 2016, 08:36:18 pm »
Add cull_software none and cull_hardware none above texture_unit.

Offline Bloo.

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Re: Mesh Transparency
« Reply #2 on: May 01, 2016, 08:31:41 pm »
Ahh thanks so much!!<3


You are amazing <3

Offline Kerriki

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Re: Mesh Transparency
« Reply #3 on: May 01, 2016, 08:45:41 pm »
Locking since the issue seems to be solved. Have fun with your meshes!
Farewell everyone<3