Errors from other parts of the code can be effecting the results. Could you please post your whole code?
Alright here is the code
material preset_3_bodyMatL
{
technique
{
pass
{
ambient 0.5 0.5 0.5 1.0
texture_unit
{
texture preset_3body.jpg
}
}
pass
{
emissive 1.0 1.0 1.0 1.0
scene_blend alpha_blend
texture_unit
{
texture preset_3bodyglow.png
}
}
}
}
material preset_3_bodyMatR
{
technique
{
pass
{
ambient 0.5 0.5 0.5 1.0
texture_unit
{
texture preset_3body.jpg
}
}
pass
{
emissive 1.0 1.0 1.0 1.0
scene_blend alpha_blend
texture_unit
{
texture preset_3bodyglow.png
}
}
}
}
material preset_3_headMatL
{
technique
{
pass
{
ambient 0.5 0.5 0.5 1.0
texture_unit
{
texture preset_3head.jpg
}
}
pass
{
emissive 1.0 1.0 1.0 1.0
scene_blend alpha_blend
texture_unit
{
texture preset_3headglow.png
}
}
}
}
material preset_3_headMatR
{
technique
{
pass
{
ambient 0.5 0.5 0.5 1.0
texture_unit
{
texture preset_3head.jpg
}
}
pass
{
emissive 1.0 1.0 1.0 1.0
scene_blend alpha_blend
texture_unit
{
texture preset_3headglow.png
}
}
}
}
material preset_3_eyeMatL
{
material preset_3_eyeMatL
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_3eye.jpg
}
}
}
}
material preset_3_eyeMatR
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_3eye.jpg
}
}
}
}
ambient 0.5 0.5 0.5 1.0
texture_unit
{
texture preset_3tail.png
}
}
pass
{
emissive 1.0 1.0 1.0 1.0
scene_blend alpha_blend
texture_unit
{
texture preset_3tailglow.png
}
}
}
}
material preset_3_maneMat
{
technique
{
pass
{
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
texture_unit
{
texture preset_3mane.png
}
}
}
}
material preset_3_equipMatL
{
technique
{
pass
{
texture_unit
{
texture preset_3equip.jpg
}
}
}
}
material preset_3_equipMatR
{
technique
{
pass
{
texture_unit
{
texture preset_3equip.jpg
}
}
}