Author Topic: Animation Overhaul  (Read 5826 times)

Offline Skullfrost

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Animation Overhaul
« on: June 12, 2016, 04:11:06 pm »
One thing I'd suggest for an update would be overhauling the general animations to be more realistic and just generally better looking- for example, the run. Animals don't lift all four legs at once when running.

Maybe use some animations similar to AquaChocobo's for the walk, sit, lay, etc.- of course, probably not the buttswing, headbang, and etc. replacers, though roar could use Aqua's anim or something similar.

I dunno, I think it'd be nice to have something like that- or even a mod that keeps buttswing, headbang, and etc. as-is but fixes the walk, run, and etc.

Offline LordSuragaha

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Re: Animation Overhaul
« Reply #1 on: June 12, 2016, 04:18:50 pm »
Thank you for the feedback Skulleh. We have already discussed the current animations for running etc since we can all agree that the running for example does look very odd and unnatural. The original intention of the release was to nip the most important issues first like the buttswing & headbang rump gyrating. We didn't really want to touch what was already ok even if we agree that the running looks silly. I doubt the rest of the animations would really be changed since the majority of them look perfectly fine as is (we would leave it up to users to download mods if they really wanted more variation with the sitting or laying etc).

Again though we can not promise any updates again any time soon. We would rather take things at pace with our lives and what we can handle before exciting the community too much ^^ But trust me we have considered it as an additional throw in to any future "updates".

ArcticGalaxy

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Re: Animation Overhaul
« Reply #2 on: June 12, 2016, 10:31:13 pm »
Very nice idea fluff! I really do agree with you on this. I would honestly love to at least see Unnunk's(?) Canine running animation fitted into the game. But like Sura said, it would be better to just let everything go at their own pace seeing as the game is just entering it's 3rd day after the update.

Offline Hakumi

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Re: Animation Overhaul
« Reply #3 on: June 12, 2016, 10:55:33 pm »
Interesting Idea. Maybe some thing will work out in the future ^^

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Offline Wyldercat

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Re: Animation Overhaul
« Reply #4 on: June 12, 2016, 10:58:59 pm »
Yes, I like this idea! Especially the running and swimming part.

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Offline Kynvuu

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Re: Animation Overhaul
« Reply #5 on: June 12, 2016, 10:59:56 pm »
An interesting idea indeed<3 I would be on board with it for a future update, though I think we should consider enjoying the current update as it is before rushing full force into another project like so. But still a wonderful idea c:
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Offline Skullfrost

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Re: Animation Overhaul
« Reply #6 on: June 13, 2016, 03:09:02 am »
Yeah, guys, I understand they're not gonna throw out another update so soon xD

All of my ideas are just ideas for future updates when they decide to make them- don't worry, I'm not trying to rush anything, I appreciate the current update as-is.

I just have a lot of ideas lol

Offline SteampunkWolfdog

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Re: Animation Overhaul
« Reply #7 on: June 14, 2016, 03:29:13 pm »
*Raises paw* That running animation does need some serious work. Honestly, who made that and thought "Yes, this is great running!"?
I do hope we see new and improved running at some future time. It's all very well downloading animation mods and the like but when they alter the dancing animations too, especially seen as we can moonwalk now, it's a bit blegh.

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Offline Ruby1234

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Re: Animation Overhaul
« Reply #8 on: June 18, 2016, 04:54:44 pm »
I've already had other animations requested of me, though I'm not certain if they are going to be further update material, or just a modded option.

Users have already had a field day complaining that everything changing is "too different," and a lot of them were less than happy with the changes I've contributed (Moonwalk & Non-Gyro Headbang).
((Although I'm loving Kynvuu's current siggy! cx))

We can see how it goes, but so far my lineup is looking at Run & Jump before anything else, and seeing if the weird shift-lay is fixable. The feline. The shoulders just... collapse. xD

I digress.
The point is, you will see something from me eventually!

Galaxyshadow

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Re: Animation Overhaul
« Reply #9 on: June 19, 2016, 07:08:58 am »
Honestly I think the only animations that should be redone is run, walk, and howl. the rest are nice