Author Topic: In game clock?  (Read 1191 times)

Offline palmknife

  • Dedicated Supporter
  • ***
  • Posts: 478
  • Country: tr
  • Floof-O-Meter: 22
  • . back from the dead ig
    • slicinn
    • View Profile
In game clock?
« on: September 02, 2016, 10:52:25 am »
I have just thinking..
Maybe a digital clock in a corner of the game screen which tells in-game time.

It would be easy for roleplaying, tell the time etc.
(even I don't know if there is one already)
schön

ArcticGalaxy

  • Guest
Re: In game clock?
« Reply #1 on: September 02, 2016, 11:03:06 am »
That is a rather interesting idea actually. But time just goes so fast in game so I don't know if there would actually be a point to it. But you never know!

Offline Kynvuu

  • #Grimstagram
  • Elder Grey Pelt
  • ****
  • Posts: 2,538
  • Country: us
  • Floof-O-Meter: 212
  • I'm not saying that it was aliens but...
    • View Profile
Re: In game clock?
« Reply #2 on: September 02, 2016, 03:13:10 pm »
That's quite an interesting idea, though I'm not sure it's possible because it would have to be a code into the GUI of the game, and without the source code we can't do that. Nevertheless a cool idea though. As an alternative, I know that there are a lot of RPs out there that make up their own time frames for purposes of the role-play.
On a temporary leave. Please contact other members of staff if you need assistance.

Offline Morgra

  • I don't like sand...
  • Immortal Legend
  • *****
  • Posts: 5,718
  • Country: us
  • Floof-O-Meter: 347
  • Ever been killed by a spider? I was
    • DinksterDaily
    • View Profile
Re: In game clock?
« Reply #3 on: September 02, 2016, 09:24:28 pm »
This is a fresh and new idea. I hadn't thought of a clock. Like you mentioned, it would be easy for roleplay. Time zooms by ingame, but it still might be helpful in some sense. Who knows? Maybe someday
Profile pic by Edolicious

People don't think the universe be like it is, but it do.