Author Topic: Mane Preset, How too add to game?  (Read 2407 times)

Offline LW115

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Mane Preset, How too add to game?
« on: January 18, 2017, 05:24:24 pm »
Hello everyone.

I just have one simple question.

Ive managed to puzzle together my own mane preset. So my question is, how do I export ONLY the mane for use in the game?
I have seen pictures on google with a complete vanilla/original FH character but with a preset mane, thats what Im after. I do not want to have to make an entire body preset just so my mane isnt on a white blob.

So how do I export only the mane preset so its available to use on any character? Right now when I click "export" what I get in game is my mane preset, on a white blob.


Any help would be appreciated. ^^

Offline Morgra

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Re: Mane Preset, How too add to game?
« Reply #1 on: January 18, 2017, 08:52:48 pm »
Hello,
From my knowledge this isn't possible. It is likely that the mane "presets" you saw, were actually a re-textured mane as a modification of the game, or they included their vanilla design in the preset, which is possible. If you can find the google images you were referring to, that might help. I tried a few things in the code and couldn't get it to work. It seems as though you need body textures, and the rest of the textures in order to get it to work properly. I will do a little bit more research, and if I find anything I will let you know. But, as for now, I don't think there is a solution, or I haven't found one as of yet.

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Offline LW115

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Re: Mane Preset, How too add to game?
« Reply #2 on: January 18, 2017, 09:38:47 pm »
I found those pictures but on closer look I see I made a mistake, it was a lighting mod. The mod is called "Realistic Mane And Wings Lighting", I saw preview pictures of that mod. But in any case my question still stands if its possible to just add a new mane preset. I also tried some with coding with no success.

Offline VortexAlive

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Re: Mane Preset, How too add to game?
« Reply #3 on: January 19, 2017, 06:05:11 pm »
Unfortunately, presets were designed to use the whole thing or nothing and trying to apply transparency to the first pass of any part simply makes it invisible in different ways depending on what you use.

Example: If you were to make everything but the mane transparent using "scene_blend alpha_blend" and a 100% transparent texture, you would only see the mane and have no body, even though the body shows up in a ghostly form in the preset maker. If you use "alpha_rejection greater_equal 128" instead, then the body (excluding the mane, which you wouldn't apply transparency to.) would be entirely invisible even in preset maker.
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