Hello.
I am working on a map, and it has 7 items with sounds in it. Every one of the sounds are about 16-17 minutes, making the files around 40 MB each.
When I am exporting the map, it takes quite some time for each file to export, but when it get's to one of those sounds, it crashes everytime. (The shortest sound and smallest file too.)
So I am not sure if the game crashes because my files are too big, or if there is another reason for it to crash? But help would be really appreciated. I'd also prefer to be able to keep the entire sounds intact, but if the only way to fix this is to make them shorter, I guess that will have to do.
So in short, why does my game crash while exporting sounds and how do I fix it?