Author Topic: Trouble viewing objects in a map  (Read 1858 times)

Offline Keaira815

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Trouble viewing objects in a map
« on: May 27, 2017, 12:35:05 am »
I recently made a map for a group and many members are complaining that they aren't able to see the rock dens within the map, though I am able to... I am unsure as to how I would fix their problem as the objects they can't view are the feral heart default rock objects.

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Re: Trouble viewing objects in a map
« Reply #1 on: May 27, 2017, 01:45:16 am »
They might have some issues viewing your meshes if you have created and saved them (the meshes) using the Default object groups. Often, if you add meshes that had been saved to a default object group, this will prevent others from seeing those objects, even if you can see them yourself. To fix this, try taking those meshes and instead of saving them to a default (a pre-made group that already existed in the game) object group, save them into a custom object group by creating a new object group. Once you've done that, re-export the map, and send the updated link to your friends. c:

Let me know if this helps!

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Offline Keaira815

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Re: Trouble viewing objects in a map
« Reply #2 on: May 27, 2017, 02:04:29 am »
I don't believe there are any additional objects added to the default mesh group though. But if that were the case, why would some users be able to see the mesh and not others?

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Re: Trouble viewing objects in a map
« Reply #3 on: May 27, 2017, 02:20:33 am »
I would double check and make sure that you exported everything correctly and there were no errors of any sorts that you may have missed during the export.
It can happen! I've had this problem with a pack before in my time here and I believe I re-exported and made sure ALL of the meshes went into the ZIP I uploaded.

Please let me or Nynx know if this had worked! <3
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Re: Trouble viewing objects in a map
« Reply #4 on: May 27, 2017, 02:24:56 am »
I don't believe there are any additional objects added to the default mesh group though. But if that were the case, why would some users be able to see the mesh and not others?
There are multiple Default object groups (to name a few, MyTrees, MyRocks, Default, MyPlants); if you've saved any of your meshes to those groups, then people will have difficulty viewing them. You're able to view the mesh because you have the file and folder, but nobody else will have the file to that object if it's in a default group; everyone has the default groups, but because their default group will not match yours, this can cause a problem. If you're unsure about where you might have saved a mesh, when you added the rock den object into the game, did you save it into a brand new group? Were you able to export the mesh through the Object Maker? You will have to replace the old mesh with the newly exported mesh into your map, as well.

Be sure your friends are "replacing" (instead of skipping) any files they receive, as well, and that they are placing the majority of the files into their Feralheart >> exports folder (any .fho, .fhm., fhs., and .fhw files should be placed there).

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Offline Keaira815

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Re: Trouble viewing objects in a map
« Reply #5 on: May 27, 2017, 03:48:17 am »
I would double check and make sure that you exported everything correctly and there were no errors of any sorts that you may have missed during the export.
It can happen! I've had this problem with a pack before in my time here and I believe I re-exported and made sure ALL of the meshes went into the ZIP I uploaded.

Please let me or Nynx know if this had worked! <3

Alright, I can check in a moment - thanks!.
I don't believe there are any additional objects added to the default mesh group though. But if that were the case, why would some users be able to see the mesh and not others?
There are multiple Default object groups (to name a few, MyTrees, MyRocks, Default, MyPlants); if you've saved any of your meshes to those groups, then people will have difficulty viewing them. You're able to view the mesh because you have the file and folder, but nobody else will have the file to that object if it's in a default group; everyone has the default groups, but because their default group will not match yours, this can cause a problem. If you're unsure about where you might have saved a mesh, when you added the rock den object into the game, did you save it into a brand new group? Were you able to export the mesh through the Object Maker? You will have to replace the old mesh with the newly exported mesh into your map, as well.

Be sure your friends are "replacing" (instead of skipping) any files they receive, as well, and that they are placing the majority of the files into their Feralheart >> exports folder (any .fho, .fhm., fhs., and .fhw files should be placed there).


No, I didn't save the rock mesh into a new group. But, I didn't go to object maker or do anything to the default rock mesh, and what I mean by "den" is that I just stacked rocks (rocks in the default "MyRocks" group)  atop of another, not a specific den mesh - just in case I am sounding confusing.

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Re: Trouble viewing objects in a map
« Reply #6 on: May 27, 2017, 09:24:46 pm »

No, I didn't save the rock mesh into a new group. But, I didn't go to object maker or do anything to the default rock mesh, and what I mean by "den" is that I just stacked rocks (rocks in the default "MyRocks" group)  atop of another, not a specific den mesh - just in case I am sounding confusing.


I gotcha! So, were you simply taking the pre-existing rock meshes (in the MyRocks) group and putting them into the map?

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Re: Trouble viewing objects in a map
« Reply #7 on: May 28, 2017, 03:43:39 pm »

No, I didn't save the rock mesh into a new group. But, I didn't go to object maker or do anything to the default rock mesh, and what I mean by "den" is that I just stacked rocks (rocks in the default "MyRocks" group)  atop of another, not a specific den mesh - just in case I am sounding confusing.


I gotcha! So, were you simply taking the pre-existing rock meshes (in the MyRocks) group and putting them into the map?
(my apologizes for the late reply) I'm really sorry I put you guys through all this trouble but, it turns out the rock mesh they weren't able to see was not a default mesh. It was simply a den with the same exact texture as the default... I discovered this by going through the .fho files in the zip file and not being able to see the "MyRocks" group. Should I just remove that den from the map with the default to remove any further problems?
« Last Edit: May 28, 2017, 03:46:33 pm by Keaira815 »

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Re: Trouble viewing objects in a map
« Reply #8 on: May 31, 2017, 12:38:34 am »

No, I didn't save the rock mesh into a new group. But, I didn't go to object maker or do anything to the default rock mesh, and what I mean by "den" is that I just stacked rocks (rocks in the default "MyRocks" group)  atop of another, not a specific den mesh - just in case I am sounding confusing.


I gotcha! So, were you simply taking the pre-existing rock meshes (in the MyRocks) group and putting them into the map?
(my apologizes for the late reply) I'm really sorry I put you guys through all this trouble but, it turns out the rock mesh they weren't able to see was not a default mesh. It was simply a den with the same exact texture as the default... I discovered this by going through the .fho files in the zip file and not being able to see the "MyRocks" group. Should I just remove that den from the map with the default to remove any further problems?

Ah, I see! It doesn't necessarily matter if the mesh itself is default, but if you're exporting the mesh (not default) into a default object group, that's where the issue can occur. I would probably remove the mesh or try re-exporting the mesh (from a custom group, not a default, pre-existing group) before adding it into the map again. I'm not sure if the texture itself would be causing the problem.

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