So I used to be a public map maker back in the day before the update. I haven't made a map since the update and when I go to make one, the height map is fine and works perfectly in the map maker. The issue I'm having is with the mask itself. I created the standard RGB terrain with 255 R, G, & B. However, when I go to change the textures in the map editor for the different colors, it simply adds/changes the red portion instead of the others. In other words, if Red is #1, I can change it to grass. But when I go to Green which is #2 to change it to sand, it overlays on the #1 position. Where I have the Green on my mask is still black.
I have never had this issue before and would like some assistance.
Thanks.