Author Topic: FH has stopped working  (Read 1810 times)

Offline SlipKnot64

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FH has stopped working
« on: July 11, 2017, 10:56:08 pm »
Hey there, I've only just downloaded the new game since ive not played for a while but now every time i start it, the game stops responding and im not sure how to fix it anymore.


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Offline VortexAlive

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Re: FH has stopped working
« Reply #1 on: July 11, 2017, 11:02:24 pm »
Did you uninstall the old FeralHeart first?

Also be sure to go to the user panel and reset your characters homes!
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Offline Morgra

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Re: FH has stopped working
« Reply #2 on: July 11, 2017, 11:04:06 pm »
Try resetting your characters' homes and sending them home through the User Panel here. This will send them to Lonely Cave which is a crash-free map for the most part.
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Offline SlipKnot64

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Re: FH has stopped working
« Reply #3 on: July 11, 2017, 11:04:49 pm »
I've tried that but it not worked, do i need to uninstall the old FH?


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Offline Morgra

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Re: FH has stopped working
« Reply #4 on: July 11, 2017, 11:12:37 pm »
I've tried that but it not worked, do i need to uninstall the old FH?

You shouldn't have to if you still have it on your PC but make sure you are opening the patch 1.15 FeralHeart and not the old one.
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Offline SlipKnot64

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Re: FH has stopped working
« Reply #5 on: July 11, 2017, 11:13:32 pm »
I do believe I am, but it's still not working


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Offline VortexAlive

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Re: FH has stopped working
« Reply #6 on: July 11, 2017, 11:21:14 pm »
Also check for any duplicate particle files that might have magically appeared in FeralHeart>media>particles
They'll appear as particle_0 or particle_1.
For the sake of my own health and interests, I've left FH and I won't be looking back.

Offline Morgra

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Re: FH has stopped working
« Reply #7 on: July 11, 2017, 11:22:13 pm »
You could try changing your rendering subsystem from Direct3D9 to OpenGL and vice versa (if you are on OpenGL, switch to Direct3D9).
To change your rendering subsystem, look here. About halfway down that post, it should give you some information on the two different methods to go about changing it. You can change it through the Options menu or through the ogre.cfg. Since your game is crashing, it might be in your best interest to change it through the ogre.cfg file. That post will explain both methods, but if you need help, feel free to continue asking us in this thread.
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Offline SlipKnot64

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Re: FH has stopped working
« Reply #8 on: July 11, 2017, 11:23:51 pm »
Also check for any duplicate particle files that might have magically appeared in FeralHeart>media>particles
They'll appear as particle_0 or particle_1.

I already have, I remember that being a problem before, but thats also not the case.


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Offline SlipKnot64

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Re: FH has stopped working
« Reply #9 on: July 11, 2017, 11:29:40 pm »
You could try changing your rendering subsystem from Direct3D9 to OpenGL and vice versa (if you are on OpenGL, switch to Direct3D9).
To change your rendering subsystem, look here. About halfway down that post, it should give you some information on the two different methods to go about changing it. You can change it through the Options menu or through the ogre.cfg. Since your game is crashing, it might be in your best interest to change it through the ogre.cfg file. That post will explain both methods, but if you need help, feel free to continue asking us in this thread.


I tried changing the options but no luck


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