Author Topic: this is probably impossible with or without the source code but  (Read 1330 times)

Offline bunnylions

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Something cool would be a "mirror" effect on meshes/presets, for example if your non-mirror character faces toward a mirror mesh you would see your character's reflection. If the mesh is flat then the reflection is normal, if the mesh is not flat then the reflection is warped. :)
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Offline Kuri

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Re: this is probably impossible with or without the source code but
« Reply #1 on: July 28, 2017, 01:20:07 am »
i tried using the water reflect to produce a mirror but it only mirrored things in a vertical axis.  This made things look very strange.  When it was exported as an object it failed to appear reflective at all.

It may be possible though, to add a reflection program much like the water reflection one, inside the normal file folders.  The reflection is then specified in the object material and behold, it may just work.
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The closest concept in english would be 'rustic'
They might have an old thing, one example is a favourite bowl or dish, it's broken, pieces are missing, why fix it?  With gold and pieces from other dishes?
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Offline Kerriki

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Re: this is probably impossible with or without the source code but
« Reply #2 on: July 28, 2017, 01:38:13 am »
Moving this to the game ideas board
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