Hello there everyone,
I am currently working on a map with a weather particle inside of a cave. In other words, there is no sky, it's considered a cave in FeralHeart. Well the weather particles acts how it's supposed to when it's outside and not in a cave. The particles float around and are spread out. Every time I turn on cave-mode, things get wonky.
Instead of being spread out how they're supposed to, the particles are instead clumped together and every time the character runs they leave behind a particle trail as if they were Amaterasu from Okami. I do not want this effect, I want the particles to function how they're supposed to. Is there a specific number I have to put in the coordinates in sky maker or is this a glitch?