Thanks guys, I'm happy you liked it, took quite some work creating it.
And sundownvalley is a real try how far you can take the map making. It might lag for some, but if you open the FH folder the should be a readme there. Something that you should do if you havn't done already, is that you go into the options menu and set the view distance to 0. Sundown will be a lot slower if you don't do this.
And pain, I know for certain that others been able to play the ocean map just fine, so it must be either something with the game of yours, or the ingame settings alone, maybe even the computer you run it on.
Something you can try first is getting someone else to send you the "ocean.fhm" from the exports to you. If no difference, maybe it's because of the custom sounds? Cause the only real difference is that Ocean use a few more of them in one place.
Palm trees, and 6 custom sounds in one map, Pretty much the only difference. It should be working.
Here's a few things you can try
-Get a friend to send you their ocean.fhm that works
-Remove the custom sounds for the ocean map such as "seaaaa.mp3" or "seagulls.mp3"
-Change the actual ingame options like no water reflection, lower view distance etc.
That's all I can think of. Cause the map seem to be working for others just fine.