Author Topic: Fixing your custom animations for v1.17  (Read 479 times)

Offline Tikoucas

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Fixing your custom animations for v1.17
« on: July 10, 2019, 12:07:18 am »
Hello

I'm taking request in to fixing your custom animations for a limited time, just send me your download link to your custom animations and I will fix them.

If you want to fix them yourself you have to add the "TailScale" animation to your custom animations.
The way I do it is this:
You have to download the Ogre command line tools version 1.7 and use the OgreXMLConverter.exe to convert the .skeleton files in to a xml file.
You have to convert the original game animations and your custom ones in to xml format.
Then Open the xml files in a text editor.
In the original game animations copy the animation called "TailScale" and paste it in to your custom animations just after "Sulk", save it.
The custom animations you just edited you have to convert them back in to .skeleton using OgreXMLConverter.exe.
That's it.

Offline SoulHunter421

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Re: Fixing your custom animations for v1.17
« Reply #1 on: July 31, 2019, 08:14:20 pm »
Hello, I was wondering if it was at all possible to have Tailgates animations updated?

https://semi-illit.tumblr.com/post/131031366774/introducing-tailgatechromedome-ys-realistic

This is the link to the download, if not no worries! I would have tried myself but I was confused on where to go to get the downloads for everything.

Offline Ame88

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Re: Fixing your custom animations for v1.17
« Reply #2 on: July 31, 2019, 08:22:39 pm »
Hello Soul! Tailgates feline animations have been converted already, along with various other animations. They all can be found in this thread here.

Offline SoulHunter421

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Re: Fixing your custom animations for v1.17
« Reply #3 on: August 04, 2019, 02:07:51 am »
Thank you so much!

Offline Ame88

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Re: Fixing your custom animations for v1.17
« Reply #4 on: August 04, 2019, 03:24:30 am »
You're very welcome~