Author Topic: How To Get WaterMill  (Read 6488 times)

mikaykay

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How To Get WaterMill
« on: June 07, 2011, 08:13:06 pm »
My Friend Needs help getting Water Mill, I can't really explain it, can anyone explain it to me so I can explain it to them? Thanks ;3

The White Lion

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Re: How To Get WaterMill
« Reply #1 on: June 07, 2011, 08:20:53 pm »
Watermill is a demo map.  It's not ingame.  But, you CAN add it as if it's one of your own maps, and find it in the Cape of Worlds.

mikaykay

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Re: How To Get WaterMill
« Reply #2 on: June 07, 2011, 08:21:50 pm »
Yes, But How do you add it

Offline Ruby1234

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Re: How To Get WaterMill
« Reply #3 on: June 07, 2011, 08:41:18 pm »
It should already be there if you have the .map file...
-EDIT- Listen to Hammy
V
« Last Edit: June 07, 2011, 08:59:39 pm by xRubyx »

Offline Hamilton

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Re: How To Get WaterMill
« Reply #4 on: June 07, 2011, 08:42:37 pm »
Open the map in map-maker, select "has portal" and give it some coordinates for you to spawn at. Save and exit. When you log in, there will be a portal to Watermill in the cape. Do /not/ export it.

The White Lion

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Re: How To Get WaterMill
« Reply #5 on: June 07, 2011, 08:44:12 pm »
Ok, go into map maker, load WaterMill, press export, make an object list for all your objects, and that SHOULD work.  If it doesn't, let me know, and I'll experiment with it myself and figure it out.

EDIT: @Ruby and Hammy the .fhz won't work, and you're going to have to export it because of the new patch...plus the object list because of the new patch as well.

And yes, you have to do the portal as well, to place it in CapeOfWorlds

Offline Ruby1234

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Re: How To Get WaterMill
« Reply #6 on: June 07, 2011, 08:51:06 pm »
@The White Lioness: You don't have to export maps, if you are the creator. If you are the creator, it gives you a .map file, which works like a .fhm, only whenever you make changes to the map and save it, it updates without exporting. And since you have a .map file for WaterMill, you don't need to export it.

All objects in WaterMill are default objects, exporting them might crash your game, the objects have nothing to do with the portal.
« Last Edit: June 07, 2011, 08:52:47 pm by xRubyx »

The White Lion

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Re: How To Get WaterMill
« Reply #7 on: June 07, 2011, 09:00:31 pm »
Ah, that's right.  I didn't know that, my bad xD. Live and learn, right?

Offline Ruby1234

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Re: How To Get WaterMill
« Reply #8 on: June 07, 2011, 09:03:39 pm »
^^
Yep, live and learn. ^^

Offline kcatd35

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Re: How To Get WaterMill
« Reply #9 on: November 12, 2013, 12:55:35 am »
Can you add things to the WaterMill or just leave it plain?



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