Obviously FH will not be fixed for the issues any time soon. I modified the front page so the rules should be a lot clearer. A link to a new temporary exe. for working files will be up in a few moments as soon as it's uploaded. There's exporting issues with FH so PAY ATTENTION to the instructions on the front page or in the installer's agreement. They carry vital details so that your game will still work.
I'll post them here:
When you export, delete the two .fho files for my objects in exports folder, those fho files being called Drek Objects and Drek Particles. After that, go into media > objects > my_objects and delete all the .particle files with _0 at the end of the name.
The reason for doing those is this:
Duplicate particles and meshes = issues / FH will refuse to start and throw an OGRE error
If you don't delete the duplicate particle files and the fho files, your game will refuse to work, and I'm not being held at fault, these instructions are given for a reason.
So to summarize:
when exporting a map:
delete Drek Objects.fho and Drek Particles.fho from exports (if any)
Delete all duplicate particle files with _0 at the end of the name
As for the rules, same confusion keeps showing up. when you hand out your map, don't hand out the installer or the objects, hand out a link to the download for them. You can use them all you want, you just provide a download to them for others instead of direct files. It's safer and a different alternative.