This is just for the middle part you wrote there Zani, cause it feels like I have to explain some things.
This is just another situation when the mods is used as an excuse/valid point to even out the non balanced boards in debates like this, and it just gets more and more out of place as threads like these go on.
People really don't seem to understand here that you can't just make up ohh so perfect plans for how the moderation should be done and run.
Ofcourse your text sounds all fine on the paper, get mods, get schedules, get more mods, work around busy times, find people willing to help, sort the ZP times and the list goes on. It's good!
I buy this! I really do. It all sounds nice, but the problem with this is that users don't notice, and wont be able to see what's done to full when it comes to the moderating part of the game, or they simply to refuse to drop the thought that they don't know or wont be able to know about it no matter how hard they try.
Infact, this is more the community in my eyes than it is the mods fault/the lack of mods and how things are they way they are inside the game. As I have stated in so many threads before this. Even though there seems to be lack of mods around. This is no excuse for the rest of the community to behave like crap in game! Sure, people wont be following the rules as good if there were 15 mods compared to 100? But it's still no excuse.
And just for your guys notice out there. Several new mods has in fact been added to moderate the game not long ago. Just to make that clear.
Another thing I need to cover up is this get schedules part, and work around times when other mods are away.
Firstly!
Even the mods. Our beloved mods in the game that always ruin the fun for the trolls, are here to play the game just as you and me. Just because they're mods, doesn't mean they should be linked to some sort of contract demanding them to moderate the game at certain times of the day.
And don't start writing just yet, cause I'm not done.
The mod position is no full time job! People don't get paid for this, people don't get their time back for this. In fact, they probably don't even get credit for the job they're doing. Just dealing with people breaking the rules and complaining over and over again. They work for free, here to help us, everyone, to make the game a better place that people play on.
Just as in the real world mods in the game probably work different amounts of time, or in different ways even. But they're all here help.
People here can't just expect people to get schedules and start going to work on FH. They deserve their freedom to play the game when they feel like it, and I'm not saying now that this is an excuse for mods to stay away from the game and never monitor this place. But it sometimes feels like people think FH has it's own headquarters laying somewhere with mods getting paychecks in their pockets.
And people, please don't say something blunt like "Well, if they aren't willing to do that extra work, then why even be a mod?".
Okie, but why not just get more mods, there's lots of people that wants to help?
Well, this one should actually be rather obvious. Now lets just ask simple questions.
Wouldn't you guys want nice mods in the game that you can trust? Mods that knows the rules well, mods that are active, mods that got sense of understanding, mods that aren't looking for the attention of being mod, mods that want the game to be a better place?
This is a nobrainer yeah? This is something everyone wants. But how exactly would the moderating help if there was a mass recruiting of ingame mods? Having a game where tons of mods are running around won't really help that much if the people of the game refuse to change.
I'm certain that a few more mods could be added and it wouldn't hurt, would probably just do well for the game. But it doesn't work to just throw a mod position around.
And just because you mentioned it. Yeah, someone might be lucky to know the mod that catch them doing the bad action. But I really think that if anyone here really broke the rules to an extent so they'd deserve a longer ban, the mods wouldn't try to cover it up. Maybe they would be lucky getting a warn? But all the bad fishes get caught eventually. They are trusted to do their work, and if the community decide not to trust them, then what should you put your trust in? They didn't win their mod position in a lottery.
Another thing that's very important that everyone should keep in mind that most of the mods aren't really able to explain how things are or what they have to say since they are... mods.
Something that would probably help would be if tools were given to the existing mods. Rules easily accessible from inside the game menus. Fixed glitches and what not.
I do believe admins and mods are well aware of when it lacks something or when something is not going the way it should. Why does it always seems like we here on the forum are the ones knowing the best about how things are, when most don't even know anything about the mods and their works.
The point is, getting all these things sounds good on paper. But in reality it's not that easy, and maybe not even fair depending on which angle you are looking from.
I'm really what's written were a bad idea or anything, but it just doesn't work.
Yarp.