material cg_armoury.mesh{ technique { pass { ambient 0.6 0.318 0 1 cull_hardware none cull_software none texture_unit { texture cgau1.PNG } } }}material cg_armoury.mesh{ technique { pass { ambient 0.6 0.318 0 1 cull_hardware none cull_software none texture_unit { texture DarkWoodTex.JPEG } } }}
material CGMat{ technique { pass { ambient 0.6 0.318 0 1 cull_hardware none cull_software none texture_unit { texture cgau1.png } } }}material CGMat2{ technique { pass { ambient 0.6 0.318 0 1 cull_hardware none cull_software none texture_unit { texture DarkWoodTex.jpg } } }}