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Messages - FlyingGrass

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1
Forum Games / Re: Slap Your Keyboard :D
« on: Yesterday at 04:54:48 am »
nzfagdhjuvb8ieyro

No zippers fighting are getting drowsy here, joyful ultra violins bestowed 8 indoraptors everywhere. You're right, overtly.

2
Introduction / Re: Finally got in lol
« on: September 20, 2019, 11:03:00 pm »
Welcome!

3
Game Help / Re: Preset help?
« on: September 20, 2019, 05:48:44 am »
What does the code look like after Kuri's code was added?

4
The Inputbox / Re: Putting Discord-Only Groups Into Different Board
« on: September 19, 2019, 07:59:22 pm »
I agree with LordSuragaha. I wonder why I hadn't thought of that before.
How do we encourage ingame roleplaying to prevent the FeralHeart forum from phasing into the Discord forum?

One thing I'm thinking of is getting rid of the Play Game tab, to make logging into ingame as easy as logging into Discord, but I'm not sure how to make the game more secure without the Play Game tab.

5
Community Activities Hub / Re: Bloo and Likuu's Screenshot Contest!!
« on: September 18, 2019, 09:41:58 pm »
Can I edit my submission after I submitted it? I found more objects.

6
Community Activities Hub / Re: Bloo and Likuu's Screenshot Contest!!
« on: September 18, 2019, 07:21:16 pm »
This is my entry. The set and pose was a breeze to put together. The objects in the map are from Jayfeather55's '14 CONSOLIDATED Pack, IT Animals, WingedWhiteWolf's Cute Floofs, Elfin's Converted Animals, Elfin's Bushes, Elfin's Converted Foliage. The ground texture is mine.

7
Nevermind! I fixed it, the new install of FeralHeart had the same material files in my My_Objects folder that my old install of FeralHeart possessed, and they were conflicting with the map files I think.

It's fixed now, this may now be locked.

8
Game Help / Re: Function now bound to two keys at the same time
« on: September 17, 2019, 05:36:02 pm »
Affirmative, I've done a little searching and now I've found the option to change the hotkey for the recording software. The keys haven't stopped binding weirdly, but it no-longer bugs me as it's not interfering anymore. Thank you! ^-^

This may now be locked, unless there's a way to completely stop the keybinds from acting up, but the issue doesn't get on my nerves anymore.

9
Game Help / Re: Function now bound to two keys at the same time
« on: September 17, 2019, 04:34:11 pm »
After changing the head track number to 98, the head move function changed to left Alt, and right Alt stopped toggling the head move function. When I looked inside the controls window, the 98 key doesn't appear to exist.

I'm not sure if this will be relevant to my predicament, but: My keyboard has a "Function" key on it, which makes some keys do different things than normal, the keys affected by the function key are/include the row of numbers above the letters, the F1-F12 keys, the Windows key, the arrow keys, and all the keys above the arrow keys, I'm not sure if that bumps my right alt key into key 184 though.

10
Game Help / Re: Function now bound to two keys at the same time
« on: September 17, 2019, 03:36:34 pm »
I bound the key in the ingame settings, not the Keyboard.cfg.

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