Author Topic: [ the illustrious ] S O U L x V A M P I R E x S O C I E T Y [OPEN]  (Read 7390 times)

Valthorian

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[ the illustrious ] S O U L x V A M P I R E x S O C I E T Y [OPEN]
« on: September 05, 2011, 12:03:17 am »

They say we do not exist.

They say we are a lie.

They say we are a bad dream.

We are not a mere reverie. We are not some fabricated story. But it is our job to make it look like we're little more than a pigment of a child's imagination. We do not reveal ourselves to mere mortals -- we aren't even of their world. At least... we aren't any more. So, little wayward soul, would you have an interest in becoming one of us...

...or risk becoming a Wraith?

[ W E L C O M E ]

The Soul Vampire Society, or SVS, is a brand new literate+ all-species roleplay with a fantasy genre. This roleplay is unlike the scores of realistic roleplays out there -- a haven for all you lovers of oddly-coloured animals, etc. SVS promises to be an engaging roleplay. However, we can only accomplish that with willing & active members. Cast aside your body, dear reader, and free your soul to the spirit world.

[ C U R R E N T L Y ]

We are now open! Our current member goal is fifteen. Also, since I'm incapable of making maps, I am on the prowl for mapmakers. I'll be asking here and there at a slightly later date, but if anyone would like to volunteer, that'd be great.

[ T H E x S O C I E T Y ]

Remember when I said 'it's our job to make it look like we're little more than a pigment of a child's imagination'? Well, I kinda lied. Our job, as the Soul Vampire Society (SVS), is to round up souls and ferry them to the afterlife. You may be familiar with the terms grim reaper, or maybe even shinigami. To be frank, those are names the mortals have given us. You see, we're actually soul vampires; creatures that are able to absorb the essence of a soul to feed our own. Don't mistaken us for those blood-sucking vampires. We don't like that red stuff. Technically, none of us at SVS even have any of that. I wonder if we even have veins...?

In any case, we're the true-blue soul ferriers. But that's not all we do. We're also hunters, of sorts. Not every soul is compliant, after all. There are plenty that are tied down by one earthly mean or another -- they could be called upon as a tormentor via curses and hexes, or they had a tragic end and are simply unable to see the 'light' (seriously, don't buy that light nonsense -- it's actually one of our agents cloaking his or herself in a halo to make it look like you're going to heaven -- it's what mortals call 'crossing over'). Most of these souls are exceptionally violent, and can take on a variety of forms, such as succubi or vandella. To keep it simple, any malevolent spirit is classified as a 'Wraith'. Half the job is ferrying souls. The other half is dealing with Wraiths.

So. What does a Wraith do, exactly? The answer is: anything. But it depends on their power level, which we categorize with numbers (one being the lowest, thirteen being the highest). The more powerful Wraiths have appeared throughout human history as recognizable names. Leviathan, for one, the giant sea serpent. Leviathan's power was categorized as a thirteen -- a level much too difficult to destroy. The only option we had for him was a sealing... Even then, we still have to keep his power in check. Too bad he isn't the worst of our problems. Anyways, lesser levels -- say, level one -- merely wander the earth with harmful intent, but are much too weak to do anything about their predicament.

Now another question that may be forming on your mind is -- who runs the society? Simple: the Tamashii Organization. Unfortunately, we can't elaborate too much on the Organization. We don't even know what they look like or their true intentions. The only one who has any idea of who they are is Alucard, and the guy barely gives us any hints, if any at all. All we know is that we follow their orders, no ifs, ands, ors, or buts about it. Now don't go saying we've never tried to found out about our higher-ups. We think some of us have tried. But we also think that we run the risk of Obliteration. Obliteration isn't a pretty thing, by the way. If it comes to it, you're said to be erased from history. It'd be like you were never born in the human world, and never attained new life in the spirit world. No one would remember your name, your voice, your face... All in all, it would be like you were never created. Unfortunately -- again -- we're unsure of how true this is. How could we, if it were true, if it were the way we just described it? For now, the topic of Obliteration is mere rumour, but those of us with common sense know not to go messing with such things.

[ C O M M O N x T E R M I N O L O G Y ]

soul vampires;; Soul vampires are unique creatures that belong to the planes of the afterlife. They were once humans who died of a tragic death, but were strong enough to crossover A-OK. They come in a variety of shapes and sizes, though most notably, they all resemble some sort of animal. As their name suggests, a soul vampire practices vampirism, only instead of blood, they 'drink' the essence of a soul -- or rather, the essence of a wraith's soul. A soul vampire's purpose in this realm is to peacefully ferry souls to their destination, be it heaven, purgatory, hell, or limbo. However, a soul vampire can be called into action if a soul becomes a Wraith, ergo, the soul vampire must fight and vanquish said Wraith.

afterlife;; Home to the soul vampires, the afterlife is exactly what one would think it would be -- dark and forlorn. A constant fog enshrouds the land, and only the light of souls can show one the right path. It is full of dark rivers and the echoing cries of ferried souls. The land is grey and barren with dead trees sprouting from the rotting dirt. Dark-coloured mushrooms take the place of flowers in this realm. There is also no daylight. It is constant night.

mortals;; Referring to anything living. It can range from a single-celled organism, to a whopping whale. Humans are categorized as mortals as well, and are considered the most dangerous in the living and spirit worlds.

soul essence;; Soul essence is what makes up a soul. It is forbidden for the essence to be stolen, unless it is by a soul vampire. However, soul vampires can only devour the essence of a soul if the essence belongs to a Wraith that cannot be purified and converted back into a normal, compliant soul. How exactly a soul vampire goes about absorbing essence varies. It can be eaten like one would food, absorbed through the pores of one's body, etc. How it's done it up to the individual.

soul ferrying;; One of the most common routines a soul vampire performs. Soul ferrying is the simple transitioning of a soul, or group of souls, a society member is tasked with from the mortal realm to the afterlife. It is also a soul vampire's job to make sure said souls reach their destination be it heaven, purgatory, hell, or limbo. However, not all souls are willing to crossover.

wraiths;; The souls that are unwilling to crossover are called Wraiths. These souls vary as much as the soul vampires do. Wraiths can range from souls who simply cannot cross due to earthly ties, to full-on demons. All are malevolent in some aspect, some more than others. These souls pose a threat to both worlds, and must be eliminated immediately.

wraith-hunting;; The term for hunting Wraiths. It is used lightly among society members. It can also be a form of competition, if one so chooses, so long as the job gets done.

the "light";; A technique used to fool souls into believing they are going straight to heaven. Even the newest of recruits can learn this technique. Basically, a soul vampire surrounds his or herself in a veil of inviting light. Once the soul is in proximity, the light is immediately cut off and the soul is trapped in the soul vampire's electromagnetic field and must be ferried accordingly. Wraiths had developed the ability to resist the "light", making them that much more tricky to ferry. Like the vampires, even a newly-formed Wraith can resist the "light".

the tamashii organization;; The mysterious organization known to fund the society. No one knows what they're agents look like, or what their true intentions are. Rumours heavily surround the organization, but no one is bold enough to figure out what's up unless they want to risk Obliteration.

obliteration;; Obliteration is said to be the process of breaking down a soul. No one knows how it is done, let alone if Obliteration is real or not. It is also said to completely eradicate said soul from history -- no one would remember your existence, and it would be like you never existed at all. And it is this reason alone that Obliteration remains nothing more than a myth. But it's compelling enough to keep the society in line.

[ T H E x W O R D S x T H A T x A R E x L A W ]

So, now that you know more about us Soul Vampires, you might be interested in the rules -- or rather, laws -- we must uphold. Well, here they are:

one;; This is a literate+ group, meaning we do not want feeble posts. We expect good grammar, spelling, and punctuation. We'd like to see capitalization where needed, and legit quotation marks. Chatspeak ('brb', 'lol', & 'gtg' -- for example) are not allowed in character. One liners are also to be avoided.

two;; We are an all-species roleplay. However, we do not want to see fantasy creatures like dragons or unicorns. Your animal must exist in the real world. Yes, you can be a hybrid animal like a liger, wolphin, or mule as they exist in the real world (albeit in captivity, etc.)

three;; We do not care what colour combination your character has. It can be pink, blue, purple, green, whatever! -- so long as it isn't an eye-bleeding combination. We won't accept an entirely neon-coloured character. If you choose to go with a neon colour, make sure it's balanced out. We suggest black bodies with neon markings. While this group allows sparkle animals, we simply don't want to go over-the-top. And also, just because our characters are from the underworld, doesn't mean your character has to be a depressing grey or black with red demon eyes. Some of these souls like happier colours!

four;; Godmoding, auto-hitting, powerplaying are forbidden. Godmoding and powerplaying should have been described to you before. However, auto-hitting seems to be lacking a definition now a-days so here: auto-hitting is as the name implies. You are attacking an opponent (or unsuspecting victim) without fail all the time. Okay, no. Just no. The one being attacked will decide if the attack hit or not. You just need to write it as an attempt to attack. However, we don't expect every attack to miss. Be wise about how much damage your character takes.

five;; Activity. Is. A. Must. SVS cannot maintain itself if its members are not active. This doesn't mean you have to check in every day, no. But we would like to see your pretty face at least once a week. We understand that some of you like to be in more than one group and that you have your priorities. But still, at least try to commit to the group a little bit, yes? So long as you're able to roleplay, we're golden.

six;; Obliteration. Yes, it happens. But not without good reason. In other words, don't go killing off your character since, you know, they're already dead. If you want your character to die, or rather, Obliterated, please speak with Valthorian on the matter. We'll set up a sub-plot where your character will be Obliterated. Obliteration will only happen if you want to change characters. However, we advise you to have roleplayed your character for a couple weeks before deciding that.

seven;; The application must be filled out. You simply cannot join without doing so. We hope to see some beefy apps out there -- feel free to type as much information as you see fit. Also, please do not post a WIP app here. Do that in Microsoft Word or something.

eight;; WHEN YOU'VE JOINED: You must as SVS to the end of your character's name so we know you are officially a part of the society. Meet with Valthorian in-game to receive an invite to the group thereafter.
« Last Edit: September 05, 2011, 05:55:16 pm by Valthorian »

Valthorian

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[ M E M B E R S x O F x T H E x S O C I E T Y -- T O P x T I E R ]

T H E x K A M I

The Kami is he or she who runs the society and takes orders directly from the Tamashii Organization. He or she is known to have natural leadership and a natural grip on controlling their soul essence in ways others cannot, often utilizing it in battle. The Kami's word is law and it must be upheld.



Earthbound Name: Holt Prospero
Codename: Alucard
Position: Kami
Age of Death: Sixteen
Year of Death: 2003
Vampire Species: Wolf

Despite being in power for a short amount of time, Alucard has become the strongest known soul vampire, surpassing his predecessor. Alucard's word is law; none are to defy him. He has mastered the art of manipulating his soul essence -- a rare gift -- and is not afraid to lash out at those beneath him. He takes his role very seriously, even if it doesn't seem like it. He can be very brash and headstrong, and run into battle without hesitation. Despite the rash nature he has had since his more... lively days, he is a brilliant tactician and knows how to use the environment around him. Unfortunately, many have started to question his role of leadership due to the fact that he rarely leaves the afterlife now adays. He usually lounges about with his sarcastic humour out of check.

T H E x A R C H A N G E L S

The hand-picked elite chosen by the Kami. Like the Kami, they, too, have a natural grip on leadership and controlling their essence in combat. They are the right hands of the Kami and may take on leadership roles in the Kami's absence. Their word is also law, as long as it is alotted by their superior. Their skills in combat are unsurpassed.



Earthbound Name: Atropine Vola
Codename: Autumn
Position: Archangel
Age of Death: 5 years
Year of Death: 1869
Vampire Species: Mckenzie Valley Grey Wolf
 
A bitter one, she was. Vain and selfish, she kicked dirt in the faces of the starving. She enjoyed the faces of horror that appeared when she came near. Not a single soul could ever find her pleasant to be around in life, though in death, it is different. How much did she know, though, about the bloodlines of every creature she met? Well, she studied them. Traced them back to ancestors they themselves didn't know. She loved stories of lifetime experiences, as though she fed upon them. And in a way, she did. She always did.

[ M E M B E R S x O F x T H E x S O C I E T Y -- M I D D L E x T I E R ]

T H E x A N G E L S

The Angels are those who ferry souls from one world to the next with the "light". They are usually more peaceful-natured than others of the middle tier. They aren't usually called to battle, but if worse comes to worse, they will. The Angels have a strong electromagnetic field, attracting souls much more easily than Demonbanes.

T H E x D E M O N B A N E S

The Demonbanes specialize in taking out Wraiths. Despite having weaker electromagnetic fields than the Angels, Demonbanes are much stronger in terms of combat. They can work alone or in groups, depending on the threat level of Wraiths.

T H E x S I R E N S

The Sirens are a special class in the middle tier whose specialty is healing. They are called Sirens due to lulling injured soul vampires in a sort of daze where they are unable to move. While injured vampires are in a daze, the Sirens are able to heal any wounds inflicted. They have songs in which they can bring vampires in and out of the daze, once the healing process is done. They heal wounds via herbs found in the afterlife.

[ M E M B E R S x O F x T H E x S O C I E T Y -- B O T T O M x T I E R ]

T H E x T R A I N E E S

The Trainees are somewhat newer recruits of the bottom tier. They do not have a single mentor and are trained in every field. Once their particular skill asset is identified, trainees will start to work with their specific group more closely, and continue along that path until they graduate from their level.

N E W x A R R I V A L S

As the name states, they're new arrivals. They aren't sure what to make of their predicament, but will eventually be added to the trainee roster once they've decided as to whether or not they want to work their way into the society.

[ T H E x A P P L I C A T I O N ]

Code: [Select]
200x200 headshot.

Earthbound Name: The name of your character before he or she died. Soul vampires usually keep these names secret.
Codename: Upon joining the society, soul vampires are given codenames they identify each other by.
Position: The rank you desire. The higher the rank, the more powerful the vampire.
Age of Death: The age they died at. May contribute to the character's mind set.
Year of Death: The year in which they died. May contribute to the character's mind set.
Vampire Species: Upon death, the vampires take on an animal form.
Personality: The inner workings of your character.
History: How did they die?
Roleplay Sample: Literacy is key.

« Last Edit: September 07, 2011, 06:03:48 pm by Valthorian »

Valthorian

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Re: [ the illustrious ] S O U L x V A M P I R E x S O C I E T Y [OPEN]
« Reply #2 on: September 05, 2011, 05:55:43 pm »
& we're open.

Offline Flatsoda

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Re: [ the illustrious ] S O U L x V A M P I R E x S O C I E T Y [OPEN]
« Reply #3 on: September 05, 2011, 08:35:10 pm »
.../stalkingthreadB|

Valthorian

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Re: [ the illustrious ] S O U L x V A M P I R E x S O C I E T Y [OPEN]
« Reply #4 on: September 05, 2011, 09:05:29 pm »
... Hooray for stalking?

Offline exlizabeth

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Re: [ the illustrious ] S O U L x V A M P I R E x S O C I E T Y [OPEN]
« Reply #5 on: September 06, 2011, 01:51:16 am »


Earthbound Name: Atropine Vola
Codename: Autumn
Position: Archangel
Age of Death: 5 years - She is set inns state of mind where she thinks maturely.
Year of Death: 1869 - She died a long, long time ago, so she may talk with words no one else understands.
Vampire Species: Mckenzie Valley Grey Wolf
Personality: A bitter one, she was. Vain and selfish, she kicked dirt in the faces of the starving. She enjoyed the faces of horror that appeared when she came near. Not a single soul could ever find her pleasant to be around in life, though in death, it is different. How much did she know, though, about the bloodlines of every creature she met? Well, she studied them. Traced them back to ancestors they themselves didn't know. She loved stories of lifetime experiences, as though she fed upon them. And in a way, she did. She always did.
History: It was a cold Winter night. The fae had ventured into the far traces of the city, searching the veins of it for a sign. She had not expected death. Soppy snow wet her paws, gathering in the banks of the streets as it rained. Horse drawn carriages lurked along the passageways under the roof balconies. Her nose detected scents that only a bloodhound mitt could. She was searching for something. The horse that had broken her leg, leaving her a cripple, perhaps? No. No, it was the writer of a newspaper. The one who had shot her four times through the brain, driving her to insanity. Savage, she was, as she found him. She lunged for his neck, satisfied only when it broke. Yet this blood tasted wrong. She had attacked the wrong man. And now the writer was there, shooting her once more, leaving her as good as dead. And finally, her life slipped away from her when the carriage rolled over her limp body.
Roleplay Sample: "No." She shook her fluffed out head. "I will not kill him. I have hunted for this time. I will return to the Society." She snarled as she was stopped. "I refuse your ignorance, douche. Leave me be." She felt her paws surge with energy. "Or you, along with your heirs, will feel my cold-blooded wrath. Her opponent's better judgement won over, and she stepped forward without hesitation. "Kill him yourself." She spat with bile. "Yet I will not join you." And with that, she faded into the shadows.


P.S. I know some excellent mapmakers, and I'm not bad at Heightmaps myself.
« Last Edit: September 06, 2011, 08:12:38 pm by exli »

Valthorian

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Re: [ the illustrious ] S O U L x V A M P I R E x S O C I E T Y [OPEN]
« Reply #6 on: September 06, 2011, 02:08:51 am »
@exli;; Accepted. I'll add Autumn once you get her done.
& if you could direct me to any of those mapmakers, I'd be one happy camper, unless you'd like to do it yourself?

I need to learn how to make these maps... |D;;

Offline exlizabeth

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Re: [ the illustrious ] S O U L x V A M P I R E x S O C I E T Y [OPEN]
« Reply #7 on: September 06, 2011, 02:24:53 am »
Awesome! ^_^ My photoshop is being crappy, so the screenshot might take till morning. >.< And ThatCrazyBat is just spectaculair. Made one of the best ones I've ever seen. She isn't online much, but she makes maps within 24 hours, and is on for the link. If you can't get ahold of her, I'll look up some from my friend list. I can make iffy maps, but can't export them properly. XD

Offline exlizabeth

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Re: [ the illustrious ] S O U L x V A M P I R E x S O C I E T Y [OPEN]
« Reply #8 on: September 06, 2011, 02:32:07 am »
Or, if you're interested, we can use a map ThatCrazyBat made for me. It belonged to a group of mine that is now a forum roleplay. It has a glow shrine thing, an epic waterfall, s mountain den site, two lakes, a island with dens on it in the lake, and scenery.... It might not fit well with the roleplay, though. I can also just send you a full list of my trusted mapmakers..?

Valthorian

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Re: [ the illustrious ] S O U L x V A M P I R E x S O C I E T Y [OPEN]
« Reply #9 on: September 06, 2011, 02:34:25 am »
@exli;; Aaah Photoshop. My best and worst friend. & I'm assuming you're making a preset?
Totally would if I weren't so lazy

Anyways. Feel free to send a list if you want. & the map sounds fine, albeit I'm guessing it's not very... er... afterlife-y? The roleplay's afterlife isn't full of rainbows and unicorns. xD