I would understand the frustration if there were newbies walking around pretending they were the ones making it and claim your map as theirs(even though I haven't had a problem with it myself yet).
In a way this can "almost" be seen as some sort of stealing, but we do put links out for the public, and there's many users that simply don't have any manners or a sense for rules which is kinda sad.
I see a few problems with these suggestions though but I do like the idea of users being able to tag there maps, but I really wonder what sort of effect it would have and how it would be made.
There's no map bio function in the game/map info button, where would information be shown about the map without making a whole new function? We both know that the map maker are an offline function so connecting it together with the mp part somehow wouldn't be too effective(Say this for those having ideas going that way).
About that kick function, I don't think it will ever happen and personally I'm not even sure if I want to see one, but let me explain why.
If there were a kick function to be added so users could kick other ones out of the map/game it would also mean a completely new game function would have to be made, one that keep tracks on WHO made the map by it's username, and when they enter the map, and as mentioned earlier, the map maker isn't really a part of the Multiplayer and the accounts there. The exports folder is more made to communicate with the cape map inside the game, which would "probably" make it easier to give powers via the map maker anyway.
I just don't see an easy implementation of this in any way. Making a function that lets certain people(mods) kick out users from the game is probably one thing, but making another one that lets certain users kick out other certain users from just the map to another map, or just the game is probably a lot harder to make.
With that said, ingame mods are probably missing tools and functions for being able to monitor the game smoothly, and these haven't been made yet even though there's a big need of it. When would the idea of users kicking others out of maps become a real deal if it were seen as a good idea? I see the game falling short in quite a few things, but users being able to kick in private maps is probably not one of them.
I kinda see it coming that it could get quite a fuzz if not even more than it is now about users in custom maps kicking eachothers out, members feeling mistreated etc.
I could probably have written this post in a slightly clearer way, but I do feel I was still too tired xD
However, people got different opinions, but I personally don't see a good way to add these function, or why they'd be "that" good for us in the community, though. This makes me wonder if there needs to be added a line somewhere in the rules about stealing custom maps. Sure it would be impossible to keep a track on everything going on, but if a member of this community clearly claims a map that isn't there so badly, so they jump on the map creator, the map creator should be able to report this and possibly get them warned.
But aye.. That rule wouldn't truthfully be 100% solid either.
Maybe others like the kick/name idea, but I'm not sure I do. If there were a standard in the future though that lets people add map bios that you could access from within the game, it should totally have the map makers name though. Meanwhile you should always put your name in the readme somewhere or maybe even the zipped/rared folder name. Though some can probably jump past that as well.
Thinking of this whole idea, I'm starting to wonder what's on my mind the most, the subject here about being able to kick and show who made the map from within the game. Or about that users actually are THAT stupid to claim maps that aren't even theirs in the first place. lol.
Very derpish thing to do.