Sorry if I posted this in the wrong section, but it has to do with creating height maps. I know HOW to do it, and have done it before. But, when I go to create the actual height map, the brush comes out to thick and bright, how do I tone it down?
Annd instead of making a new topic, I'll just post another question here. When I enter a mesh into the object maker, it comes out pure white. How do I fix this?
Thanks!