I've attempted to use every guide on the forum and still, nothing.
So I've made my blender mesh. added texture.
exported to .mesh and .material
loaded it into the game
awesome, it seems to work, except...
my material texture is not the assigned image, just a solid color (not white, brown, as the image is brown stone).
I've changed my .material code a lot, tinkered with it, double-checked my file name....
what's making it do this? how do I fix it?