Author Topic: Preset Help!  (Read 7489 times)

Offline HotDogWater

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Re: Preset Help!
« Reply #40 on: March 20, 2016, 09:12:58 pm »
Hmm alright now send us a picture of the images file : o
Alright

Offline HotDogWater

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Re: Preset Help!
« Reply #41 on: March 20, 2016, 09:21:16 pm »
Here! :D

Offline HotDogWater

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Re: Preset Help!
« Reply #42 on: March 20, 2016, 09:24:58 pm »
Not sure if this has been suggested or not, but have you tried moving the files into another preset folder?
Nope. Didn't work. :( What is wrong with this thing?!

ArcticGalaxy

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Re: Preset Help!
« Reply #43 on: March 20, 2016, 09:28:36 pm »
You're really going to hate me for this, but can you post the coding again as it is right now?

Offline HotDogWater

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Re: Preset Help!
« Reply #44 on: March 20, 2016, 09:51:28 pm »
You're really going to hate me for this, but can you post the coding again as it is right now?
Not at all! I am pretty much open to anything right about now. :c
Here!:
material preset_12_bodyMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_12body.png
         }
      }
   }
}
material preset_12_bodyMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_12body.png
         }
      }
   }
}
material preset_12_headMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_12head.png
         }
      }
   }
}
material preset_12_headMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_12head.png
         }
      }
   }
}
material preset_12_eyeMatL
{
   technique
   {
      pass
      {
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture preset_12eye.png
         }
      }
   }
}
material preset_12_eyeMatR
{
   technique
   {
      pass
      {
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture preset_12eye.png
         }
      }
   }
}
material preset_12_tailMat
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_12tail.png
         }
      }
   }
}
material preset_12_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            texture preset_12mane.png
         }
      }
   }
}
material preset_12_equipMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_12equip.png
         }
      }
   }
}
material preset_12_equipMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_12equip.png
         }
      }
   }
}

Offline G4RG0YLE

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Re: Preset Help!
« Reply #45 on: March 20, 2016, 09:55:11 pm »
I would try removing the 'texture' part that's in front of your .png image file names, simply because sometimes that can mess up how the preset works. Do NOT remove it in your .mat file, but in your .png files just keep it as preset_12body.png etc. If you have 'texture' in your .png image files, you've basically overwritten the whole .mat file as (for example) "texture preset_12body.png" to "texture texture preset_12body.png".

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Offline D-ead7Dog

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Re: Preset Help!
« Reply #46 on: March 20, 2016, 09:59:12 pm »
Alright I know this was suggested before but bear [hurhur] with us.
Try to change the texture preset_12whatever.png
To something normal. Like ex. Preset_12mane.png for everything that had texture preset_#... in the code.
It may help now. I was going through some old codes I had and adding texture in it [other than texture_unit] might be messing it up this time. x-x

Change this:
Code: [Select]
material preset_12_bodyMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_12body.png
         }
      }
   }
}
material preset_12_bodyMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_12body.png
         }
      }
   }
}
material preset_12_headMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_12head.png
         }
      }
   }
}
material preset_12_headMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_12head.png
         }
      }
   }
}
material preset_12_eyeMatL
{
   technique
   {
      pass
      {
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture preset_12eye.png
         }
      }
   }
}
material preset_12_eyeMatR
{
   technique
   {
      pass
      {
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture preset_12eye.png
         }
      }
   }
}
material preset_12_tailMat
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_12tail.png
         }
      }
   }
}
material preset_12_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            texture preset_12mane.png
         }
      }
   }
}
material preset_12_equipMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_12equip.png
         }
      }
   }
}
material preset_12_equipMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_12equip.png
         }
      }
   }
}

to this:
Code: [Select]
material preset_12_bodyMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            preset_12body.png
         }
      }
   }
}
material preset_12_bodyMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            preset_12body.png
         }
      }
   }
}
material preset_12_headMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            preset_12head.png
         }
      }
   }
}
material preset_12_headMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            preset_12head.png
         }
      }
   }
}
material preset_12_eyeMatL
{
   technique
   {
      pass
      {
         cull_hardware none
         cull_software none
         texture_unit
         {
            preset_12eye.png
         }
      }
   }
}
material preset_12_eyeMatR
{
   technique
   {
      pass
      {
         cull_hardware none
         cull_software none
         texture_unit
         {
            preset_12eye.png
         }
      }
   }
}
material preset_12_tailMat
{
   technique
   {
      pass
      {
         texture_unit
         {
            preset_12tail.png
         }
      }
   }
}
material preset_12_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            preset_12mane.png
         }
      }
   }
}
material preset_12_equipMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            preset_12equip.png
         }
      }
   }
}
material preset_12_equipMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            preset_12equip.png
         }
      }
   }
}

don't forget to change it outside of the material code too.
« Last Edit: March 20, 2016, 10:02:00 pm by Pkf7 »
WORK IN PROGRESS
Artwork (c) LynxBrush & Majorest

Originally registered January 15, 2011

Offline HotDogWater

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Re: Preset Help!
« Reply #47 on: March 20, 2016, 10:02:23 pm »
I would try removing the 'texture' part that's in front of your .png image file names, simply because sometimes that can mess up how the preset works. Do NOT remove it in your .mat file, but in your .png files just keep it as preset_12body.png etc. If you have 'texture' in your .png image files, you've basically overwritten the whole .mat file as (for example) "texture preset_12body.png" to "texture texture preset_12body.png".
Alright! I will give it a try!

ArcticGalaxy

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Re: Preset Help!
« Reply #48 on: March 20, 2016, 10:03:42 pm »
Oh and another quick question. Is everything in your file folder still labeled 11 or did you change it already?

Offline HotDogWater

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Re: Preset Help!
« Reply #49 on: March 20, 2016, 10:06:08 pm »
I would try removing the 'texture' part that's in front of your .png image file names, simply because sometimes that can mess up how the preset works. Do NOT remove it in your .mat file, but in your .png files just keep it as preset_12body.png etc. If you have 'texture' in your .png image files, you've basically overwritten the whole .mat file as (for example) "texture preset_12body.png" to "texture texture preset_12body.png".
Alright! I will give it a try!
Still no! It still shows up Black and Yellow. :(