To add, when making double sided presets (works for body, head, eyes, and equipt aka wings only, not the tail or the mane), you have to go into the preset's .material file and change the texture names to "preset_7bodyRight.jpg" and "preset_7bodyLeft.jpg". You can do this on any of the other parts this works on. NOTE: the .material code should indicate which is left and which is right, on the lines that say "material preset_7_bodyMatL" and "material preset_7_bodyMatR", so change the texture name to the sides of the preset those correspond with, EX. "material preset_7_bodyMatL" corresponds with "preset_7bodyLeft.jpg", etc.